What you do here will make or break the scenario. For example, you may have 6 out of 8 construction workers available so build times will be a little slower until later on. Your starting population is about 50, barely enough to populate all of the buildings that provide the above jobs. You’ll also start with about $10,000-$20,000, depending on the scenario. There are times where you may have a ranch or two in place of the farms. Most scenarios, if not all, start you off with a palace, construction facility, teamster office, two farms, a dock, and sometimes a garage. New players will eventually find the ones that suit them best, though to start I’d recommend picking the ones that give you a straight boost to export prices, your approval rating, and anything that improves education. Unlike Tropico 3, these traits level up as you use them increasing their bonuses. Pick the traits that you believe would suit you best. Have a cuban cigar and follow me, won’t you?īefore you begin, you’re given the option to create an avatar or choose from something pre-made. Are your loyal subjects…ermm…citizens revolting? Are you constantly running out of money? Can’t beat one of the scenarios? You’ve come to the right place.
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